Although some may think of game-based teaching as a ‘tactical’ teaching style instructionally distinctive by an emphasis on guided discovery, this article shows that it is more accurate to think of it as a range of teaching styles or a ‘toolkit’ of styles.
All Game based approaches to teaching use playing the game as the central organisational feature of a lesson. The modified games create constraints that emphasize certain game features in order to develop understanding as students solve the problems they are presented with.